Quickies Don't Cut It - Mega Man X3 Review

Quickies Don't Cut It - Mega Man X3 Review

Mega Man X1 is the Super Nintendo classic almost everybody's played, being the most financially successful and well-received, but I personally think Mega Man X2 is the superior game. To me it seemed to be a smoother, better-crafted experience, mainly because it isn't as arbitrarily difficulty as its predecessor, though the music isn't nearly as memorable and the weapons are disappointing. That said, while X2 didn't get the same amount of loving attention as X1, it performed well enough for Capcom to start developing the third title, so after another twelve months, Mega Man X3 was released for the Super Nintendo on December 1st, 1995.

Read More

Quickies Don't Cut It - Sonic Heroes Review

Quickies Don't Cut It - Sonic Heroes Review

Sonic Adventure and Sonic Adventure 2 formed the blue hedgehog's first outings into the world of 3D gaming. When these titles were still fresh, both had been very well-received by critics as well as loyal Sega and Sonic followers, comfortably sneaking over the 80% mark if GameRankings is anything to go by, and the community love for the Adventure games has been very evident since their releases.

Read More

RZ Review - Mega Man X2 (SNES)

RZ Review - Mega Man X2 (SNES)

Mega Man X is widely seen as one of the Super Nintendo's finest titles; many people absolutely love the gameplay innovation, the 16-bit graphical update and the rocking music. After the universal acclaim it had received from critics and fans alike, Capcom had massive shoes to fill with the inevitable follow-up.

Read More

RZ Review - Knuckles' Chaotix (Sega 32x)

RZ Review - Knuckles' Chaotix (Sega 32x)

When the fourth main installment of the Sonic the Hedgehog series, Sonic & Knuckles, released 3 years after the original game, people found the good ol' Sonic formula was getting stale and needed some innovation. This led to an obscure 1995 game known as Knuckles' Chaotix, a name that suggests Knuckles is the star of the show, along with a new group of characters referred to as the Chaotix.

Read More

RZ Review - Mega Man X (SNES & PSP)

RZ Review - Mega Man X (SNES & PSP)

The original line of Mega Man titles on the Nintendo Entertainment System are some of the most iconic 8-bit video games; they have tight controls, great level design and tons of cool weapons. A new Mega Man game would be released every single year, but many people grew tired of the Blue Bomber around the 4th and 5th installments, with dropping sales figures as a result. Because of this, series artist Keiji Infaune wanted to re-invent the Mega Man formula through new gameplay features and a more mature storyline.

Read More

RZ Review - Ape Escape (PS1 & PSP)

RZ Review - Ape Escape (PS1 & PSP)

Today, we're going to have a look at one of my favorite games from my childhood: Ape Escape, released for the original PlayStation in 1999 and re-released for the PlayStation Portable in 2005 (or 2006 in Europe). It could be viewed as Sony's very own response to Super Mario 64 in terms of 3D platforming, while also taking some inspiration from the legendary Ocarina of Time in certain respects. Ape Escape is very much its own thing, though.

Read More

RZ Review - Monster World IV (MD/GEN)

RZ Review - Monster World IV (MD/GEN)

Last time we had a look at Wonder Boy in Monster World for the Sega Mega Drive - an early, yet great Metroidvania type of game with some noticeable, albeit no major flaws. Today's the chance for the last Wonder Boy title, simply called Monster World IV, to show us if any of said shortcomings have been addressed.

Read More

view - Wonder Boy in Monster World/The Dynastic Hero

view - Wonder Boy in Monster World/The Dynastic Hero

Ever heard of Wonder Boy? Chances are you have not as it's a rather forgotten series of games. During the glory days of the Nintendo Entertainment System in the mid to late 80's, Wonder Boy served as one of Sega's biggest platforming franchises before the rise of Sonic the Hedgehog.

Read More

RZ Review - Gunstar Super Heroes (GBA)

RZ Review - Gunstar Super Heroes (GBA)

The original Gunstar Heroes on the Sega Mega Drive/Genesis is a cult-classic that has enjoyed almost nothing but praise since its 1993 debut. When a sequel was announced and released in 2005 for the Game Boy Advance, people questioned Treasure's decision to bring it out for a soon to become outdated handheld, seeing how the Nintendo DS had hit store shelves by the end of 2004.

Read More

RZ Review - Gunstar Heroes (MD/GEN)

RZ Review - Gunstar Heroes (MD/GEN)

Konami has brought to life many classic game franchises during the 8-bit and 16-bit eras. In 1992, a certain portion of the staff left the company to form a new team of their own by the name of Treasure. They made their debut with Gunstar Heroes, a run 'n gun title released in 1993 for the Sega Mega Drive/Genesis. It wasn't heavily advertised, so the game is not the most popular of the bunch.

Read More

RZ Review - Pulseman (MD/GEN)

RZ Review - Pulseman (MD/GEN)

We all know Pokémon; not only is it one of the best-selling franchises in the gaming industry since its debut in 1995, the anime show that soon followed is still running to this day, as well. However, before Pokémon, there was a game developed by the same creators, Game Freak, for the Sega Genesis/Mega Drive by the name of Pulseman.

Read More

RZ Review - Sonic the Hedgehog 2006 (X360 & PS3)

RZ Review - Sonic the Hedgehog 2006 (X360 & PS3)

I already knew I wanted to cover Sonic the Hedgehog for Xbox 360 and PlayStation 3 (commonly referred to as ''Sonic 2006'') when I started work on the first Sonic Adventure video, seeing the similarities between it and the Adventure titles. Sonic 2006 was one of the earliest games to be released on the Xbox 360 and PlayStation 3; one that was intended to clean up the Blue Blur's image, but through an unfortunate series of events ended up accomplishing the exact opposite.

Read More

RZ Review - Sonic Adventure 2 (DC & GC)

RZ Review - Sonic Adventure 2 (DC & GC)

Two and a half years after the release of Sonic Adventure in Japan, its sequel was one of the last games created by Sega to come out on the then recently cancelled Dreamcast. Even though I don't think the original is a bad game, it has many problems that it suffers from, most notably a lack of focus and direction. Have any of them been addressed for Sonic Adventure 2? Which of the two titles do I feel is better? I hope this lengthy video provides all the details.

Read More

RZ Review - Sonic Adventure (DC & GC)

RZ Review - Sonic Adventure (DC & GC)

Sonic the Hedgehog was synonymous with video gaming when Nintendo and Sega were fighting the 16-bit wars in the early '90s. With three-dimensional gaming arising around 1995, a full-on 3D Sonic experience was highly anticipated for years. In December of 1998, it finally became reality with Sonic Adventure on the Sega Dreamcast.

Read More