Quickies Don't Cut It - Mega Man X3 Review

Quickies Don't Cut It - Mega Man X3 Review

Mega Man X1 is the Super Nintendo classic almost everybody's played, being the most financially successful and well-received, but I personally think Mega Man X2 is the superior game. To me it seemed to be a smoother, better-crafted experience, mainly because it isn't as arbitrarily difficulty as its predecessor, though the music isn't nearly as memorable and the weapons are disappointing. That said, while X2 didn't get the same amount of loving attention as X1, it performed well enough for Capcom to start developing the third title, so after another twelve months, Mega Man X3 was released for the Super Nintendo on December 1st, 1995.

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RZ Review - Mega Man X2 (SNES)

RZ Review - Mega Man X2 (SNES)

Mega Man X is widely seen as one of the Super Nintendo's finest titles; many people absolutely love the gameplay innovation, the 16-bit graphical update and the rocking music. After the universal acclaim it had received from critics and fans alike, Capcom had massive shoes to fill with the inevitable follow-up.

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Retro Face/Off: Disney's Aladdin (Genesis/SNES)

Retro Face/Off: Disney's Aladdin (Genesis/SNES)

Disney’s Aladdin was released on both the Sega Genesis, and the Super Nintendo, in November of 1993, about a year after the film debuted in theatres. Unlike most Disney platformers of the era, these two games were developed by different companies, and are essentially completely different games.

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A Casual Look At.. Ghosts 'N Goblins (Nintendo)

Welcome to the first in a new series of videos at IMPLANTgames, dubbed, "A Casual Look At". In actuality, I have been doing these on YouTube for quite some time, but as of now, various episodes will also be featured here (Thanks, Kris!). What are these "A Casual Look At" videos, you ask? Well, they are essentially what I like to call "casual reviews."

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